Operator
Part of the cyberfleet plugin — see that page for install instructions.
Trigger: invoked for fleet-level dispatch — spawning, listing, and pruning ships, and routing messages between sessions. Invoking the skill is what connects your session to the command center; the connection holds wherever you invoke it, including inside a project you’re already working in. Not for in-ship mission work (that’s the Pod).
The Operator is the dispatcher of the fleet. It’s where you survey what’s out there and decide what sails next.
What it does
Section titled “What it does”- Spawns every ship — your first, a new peer session, or a parallel worktree-ship on a project that’s already a ship. All spawning is Operator’s; Pod never spawns.
- Lists the live ships and, via
cyberfleet missions, which need the Council’s hands — ships × mission × gate × leash, derived from SDD state. - Routes messages between ships and sweeps away the dead ones.
Related
Section titled “Related”- Pod — the in-ship counterpart
- cyberfleet Overview